Re: Darwinbuild 10.6.x build procedure?
site_archiver@lists.apple.com Delivered-To: darwin-dev@lists.apple.com On 6 Jun 2011, at 22:31, William Siegrist wrote:
On Jun 6, 2011, at 12:57 PM, R J Cooper wrote:
So has anybody managed to build a 10.6.x version of the kernel via darwinbuild?
The hacks for Xcode probably need to be updated/improved.
http://darwinbuild.macosforge.org/trac/browser/trunk/darwinbuild/installXcod...
So am I correct in thinking that this script is run automatically when you do darwinbuild -init xxx and is responsible for adding the dev tools into the darwinbuild buildroot and creates the platform under /Developer/Platforms/Darwinbuild__10J896_xxxxxxxxxxxx? I don't have to manually run it do I? I'm currently using XCode 3.2 so (assuming my statement above is correct) I'd expect it to be working correctly ... is there a chance I need to look in the installXCode32 script for errors? Do you know of any good strategies for debugging the darwinbuild environment? Thanks Rich _______________________________________________ Do not post admin requests to the list. They will be ignored. Darwin-dev mailing list (Darwin-dev@lists.apple.com) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/darwin-dev/site_archiver%40lists.appl... This email sent to site_archiver@lists.apple.com
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R J Cooper