site_archiver@lists.apple.com Delivered-To: Darwin-kernel@lists.apple.com User-agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.7.7) Gecko/20050414 Hi, Regards, Jens _______________________________________________ Do not post admin requests to the list. They will be ignored. Darwin-kernel mailing list (Darwin-kernel@lists.apple.com) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/darwin-kernel/site_archiver%40lists.a... I'm developing my own graphics driver, with IOFramebuffer and an adjusted CFPlugin for acceleration. I'm posting this question to this specific groups because I feel it's not a driver related question but more a kernel specific architecture question. I'm missing a deeper understanding on how the graphics system of OS X is started. My IOFramebuffer implementation gets loaded, starts working, through it's connection in the info.plist file, my IOCFPlugin for acceleration gets loaded, probed and started. I know that I had to run IOAccelFindAccelerator in the start method, but I don't know what this call is supposed to achieve at all. Could anybody please "enlighten" me there ? This email sent to site_archiver@lists.apple.com
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Jens von der Heydt