Re[5]: Installer chewing up CPU time on 10.3 while running postinstall
site_archiver@lists.apple.com Delivered-To: installer-dev@lists.apple.com The breakdown is supposed to be something like this (according to WWDC 2005 Keynote (all the information is public)): - 50% of the OS X installed base using 10.4 - 30-40% for 10.3 So, eliminating 30-40% of our customers simply because Installer is not up to the task of installing the product, is not really an option - especially when the games themselves run just fine on 10.3. So I did some quick google searches, and found http://www4.macnn.com/macnn/wwdc/05/ which says we said (in 2005): Jaguar (10.2) 25% Panther (10.3) 49% Tiger (10.4) 16% That was 6 weeks after Tiger shipped, 19 months (and like 6 million Macs) ago! -pmb _______________________________________________ Do not post admin requests to the list. They will be ignored. Installer-dev mailing list (Installer-dev@lists.apple.com) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/installer-dev/site_archiver%40lists.a... At 1:03 AM +0100 10/17/06, Peter Mulholland wrote: As Stéphane pointed out, Omnigroup's statistics are only completely accurate for their own customers, but I can tell you that the curves they show look pretty similar to the ones I see for my customers. You have to decide for yourself though who _your_ customers are, because those are the ones that should matter when making this decision. You may discover exactly what you assume: That creating your own installer is worth the investment to access those additional customers. I'm only suggesting that you don't want to make too many assumptions. This email sent to site_archiver@lists.apple.com
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Peter Bierman