Installer chewing up CPU time on 10.3 while running postinstall
site_archiver@lists.apple.com Delivered-To: installer-dev@lists.apple.com User-agent: Thunderbird 1.5.0.4 (Macintosh/20060516) Hi, Pete. _______________________________________________ Do not post admin requests to the list. They will be ignored. Installer-dev mailing list (Installer-dev@lists.apple.com) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/installer-dev/site_archiver%40lists.a... I'm releasing a game using Apple Installer, one package for each language the game supports. Due to the need to fit it all onto one CD, we have used 7zip to compress the data. The package installs the game's app bundle, and then a "postinstall" script runs which extracts the game data into the bundle's Resources folder. On 10.4 this is fine, and runs fairly fast (10 minutes on an old 400Mhz G4). On the same machine, under 10.3, it is excruciatingly slow. Looking at whats going on using Activity Monitor shows the Installer process using all of the CPU power, and 7za (the dearchiver) using none. On 10.4, the dearchiver is quite rightly using the most CPU power. Whats going on here? We can't ship the game like that for 10.3 users, and I can't just use the .pax format as it doesn't compress well enough... not to mention all of this is fine on 10.4! This email sent to site_archiver@lists.apple.com
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Peter Mulholland