I am new to mac programming and Cfsockets. I have some legacy code that I am porting to x86 it still uses carbon. I can't move to cocoa yet I just need to get this code functioning on newer mac hardware. I have successfully set up a CFSocket based server model in the carbon based project that can receive data and echo it back to me. The problem now is that I must receive this data then process it as a OSX memory type Handle it will then return me a Handle which I must send. I am not clear on a model of actually sending pointers or structs with CFSocketSendData. It wants to use the CFDataRef in which the send buffer is only a UInt8. Information on this seems a little hard to find and I was wondering if anyone on the list had insight. In the past working with bsd sockets I could send data like this Send(fd, &data, sizeof(data),0); It would seem that CFSockets requires more eloquence than that. Thanks for any info. ~Jeremy _______________________________________________ Do not post admin requests to the list. They will be ignored. Macnetworkprog mailing list (Macnetworkprog@lists.apple.com) Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/macnetworkprog/site_archiver%40lists... This email sent to site_archiver@lists.apple.com