site_archiver@lists.apple.com Delivered-To: pro-apps-dev@lists.apple.com On Oct 6, 2008, at 10:27 AM, Robert Thompson wrote: I'm new to this forum so don't hold it against me :-) Darrin -- Darrin Cardani dcardani@apple.com _______________________________________________ Do not post admin requests to the list. They will be ignored. Pro-apps-dev mailing list (Pro-apps-dev@lists.apple.com) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/pro-apps-dev/site_archiver%40lists.ap... But I'm interested in developing an FxPlug to add Behavior Menu options on Motion 3. Specifically for a demonstration of Newtonian Gravity versus Quantum gravity for a "simulation" to help visualize it. Can someone point me in the right directions of the docs? I've read the overview, but I've not seen a whole lot on adding Behaviors to Motion 3. I'm creating a Tutorial for a well-known Tutorial Portal, and the concluding section is how to create your own Behaviors for Motion 3. I know there's FxFactory, but I'd like to try it in XCode and FxPlug SDK for Final Cut Studio 2 first. But I can't find any info. or examples on this specific item. It is not possible for 3rd parties to add behaviors to Motion. You're only options are to write a filter or generator which simulates such a thing, or to write an application which produces a Motion document where you've generated all the keyframed data yourself. This email sent to site_archiver@lists.apple.com