FxPlug 16bit glReadPixels
3 Jun
2015
3 Jun
'15
2:53 p.m.
Hello, I am trying to get a linear output from a texture ( from FxTexture in Motion ). I cannot seem to do this. The FxTexture seems to have some sort of serious bias on it. How do I get a linear output to glReadPixels from an FxTexture? I am rendering the texture to a custom FBO then doing glReadPixels. Dave _______________________________________________ Do not post admin requests to the list. They will be ignored. Pro-apps-dev mailing list (Pro-apps-dev@lists.apple.com) Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/pro-apps-dev/site_archiver%40lists.a... This email sent to site_archiver@lists.apple.com
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