site_archiver@lists.apple.com Delivered-To: pro-apps-dev@lists.apple.com On Apr 24, 2009, at 12:34 PM, Peter Litwinowicz wrote: struct KeyFrameValue { float keytime; union { float floatval; int intval; string stringval; Point pointval; } val; } This is great info. Thanks! Darrin -- Darrin Cardani dcardani@apple.com _______________________________________________ Do not post admin requests to the list. They will be ignored. Pro-apps-dev mailing list (Pro-apps-dev@lists.apple.com) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/pro-apps-dev/site_archiver%40lists.ap... Well first can we make menu choices in FCP and Motion be animatable in the UI? I've only been asking for 9 years now :-). That's much more important to me than getting/setting keyframe values (which we would like too). This would also necessitate a "step" interpolation type (in addition to linear and bezier) so that menus evaluate to the last keyed value. Just like AE. Preachin' to the choir! Believe me, we know how much you want this feature. :) ... snipped a bunch of stuff that totally makes sense... Where KeyFrameValue would have a float of the time of the keyframe, and a union of all the settable types. Something like: In addition to the value, you'd probably also need the tangent values when doing spline-type interpolations, right? This email sent to site_archiver@lists.apple.com
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Darrin Cardani