Re: 10.0.1 still passes truncated 8 bit data during rendering?
Thankfully this bug is now fixed in 10.0.3 Martin Baker www.digital-heaven.co.uk www.twitter.com/digitalheaven www.videospaceonline.com www.finalcutters.com ------------------------------------------------------ Digital Heaven Ltd is registered in England and Wales Company registration number: 3628396 Registered address: 55 Lynwood Drive, Worcester Park, Surrey KT4 7AE VAT registration number: GB 736 0989 03 On 28 Sep 2011, at 08:19, Michael Jonsson wrote:
Hi List,
Unless I am missing something, it looks like FCP 10.0.1 is still passing truncated 8 bit textures when rendering on hardware.
During previewing a call to glGetTexLevelParameteriv([inputTexture target], 0, GL_TEXTURE_INTERNAL_FORMAT, (void *) &format);
show that the internal format for the inputTexture is GL_RGBA32F_ARB as expected.
However during rendering (i.e. export) the same call shows that the internal format if the inputTexture is now GL_RGBA8_EXT (8 bit RGBA) whereas [inputTexture depth] is reported to be 32 and renderInfo.depth == kFxDepth_FLOAT32
Obviously the choice of texture formatting during rendering/export is incorrect and causes all sorts of truncation issues.
A bug # 9772463 was filed on this for 10.0.0 on Jul 13.
Please, please fix this or provide a workaround if such exists.
Regards, Michael Jonsson _______________________________________________ Do not post admin requests to the list. They will be ignored. Pro-apps-dev mailing list (Pro-apps-dev@lists.apple.com) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/pro-apps-dev/martin%40digital-heaven....
This email sent to martin@digital-heaven.co.uk
_______________________________________________ Do not post admin requests to the list. They will be ignored. Pro-apps-dev mailing list (Pro-apps-dev@lists.apple.com) Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/pro-apps-dev/site_archiver%40lists.a... This email sent to site_archiver@lists.apple.com
participants (1)
-
Martin Baker