Re: Motion - weird handling of large images
site_archiver@lists.apple.com Delivered-To: pro-apps-dev@lists.apple.com On Feb 7, 2008, at 12:36 PM, Brian wrote: ... it asks the video card how much VRAM it has, and also what the size of the largest texture it can handle is. ... so we may estimate that you will be able to process less and we'll still downsample for you. Darrin, Is there any sort of Preference setting in Motion (and/or FCP) for a user to say that they want to use Software rendering as a fall-back, if there is insufficient resources to run a plug-in in Hardware? If the FxPlug-in is both software & hardware enabled, it seems that a good Software render is preferable to a bad Hardware render. I'm working with Film resolution mostly (2K-4K). So, I'll likely to be hitting the same problems as Steve is having. Darrin -- Darrin Cardani dcardani@apple.com _______________________________________________ Do not post admin requests to the list. They will be ignored. Pro-apps-dev mailing list (Pro-apps-dev@lists.apple.com) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/pro-apps-dev/site_archiver%40lists.ap... No, there's no such setting. The problem is that filters aren't the only thing which renders on the GPU. Almost all other objects do, too, such as shapes, particles, etc. So we would have to write the code to actually render those things in software before we could add such a switch. We are working on ways for the application to deal with this more gracefully in the future. This email sent to site_archiver@lists.apple.com
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Darrin Cardani