Re: thumbnail and canvas render differences
site_archiver@lists.apple.com Delivered-To: pro-apps-dev@lists.apple.com User-agent: Thunderbird 2.0.0.0 (Windows/20070326) Thanks, Micah ------------------------------------------------------------------------ ------------------------------------------------------------------------ _______________________________________________ Do not post admin requests to the list. They will be ignored. Pro-apps-dev mailing list (Pro-apps-dev@lists.apple.com) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/pro-apps-dev/paul%40fxtech.com -- Paul Miller | paul@fxtech.com | www.fxtech.com | Got Tivo? _______________________________________________ Do not post admin requests to the list. They will be ignored. Pro-apps-dev mailing list (Pro-apps-dev@lists.apple.com) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/pro-apps-dev/site_archiver%40lists.ap... Micah Sharp wrote: Hi, what are the possible differences between the thumbnail render and the canvas render? I am getting wildly different results between the two when adding my plug-in on top of a 16 bit per channel tif file that is text. An 8 bit per channel tif file of text has no difference or problems, nor does applying my plugin to Motion's built in Text layers. Any ideas? The same code executes without any problems in FCP. Looks to me like the thumbnail is being rendered in 8 bit, and the canvas is rendering in float? (I didn't think there was a 16 bit rendering format in there, right?). Looks like massive wrap-around in the canvas. Does your plugin support floating-point software rendering? This email sent to paul@fxtech.com This email sent to site_archiver@lists.apple.com
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Paul Miller