FxPlug Fx3DAPI
FxPlug Fx3DAPI
- Subject: FxPlug Fx3DAPI
- From: TriX Software <email@hidden>
- Date: Wed, 11 Jul 2007 20:33:07 +0930
I don't own Motion 3 yet but wondering about the use of the 3D api of
FxPlug.
A plugin can create a 2D image/texture of a 3D OpenGL scene - I
gather this will appear in Motion 3 as a textured 2D plane (rather
than a true 3D object) when in 'perspective' view (not the camera
view). Is it correct to say that the use of Fx3DAPI (getting camera
matrix, layer matrix) will allow the plugin to correctly change the
viewing orientation of its rendered 3D scene such that as far as a
moving camera in Motion 3 is concerned it looks like a 3D object? Am
I right in assuming layers can be set up to always face the camera?
Thanks for any comments.
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Pro-apps-dev mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden