Unnecessary rebuilds of precompiled headers
Unnecessary rebuilds of precompiled headers
- Subject: Unnecessary rebuilds of precompiled headers
- From: "Emile Tobenfeld (a. k. a Dr. T)" <email@hidden>
- Date: Fri, 15 Jun 2007 21:58:13 -0400
Hi,
I've complained about this before, and it becomes more and more
annoying as our product gets closer to completion.
A lot (perhaps all) or our projects. have extremely fragile
precompiled headers. They do a full rebuild whenever any change is
made to the project, including changes that have no effect on how the
precompiled header builds.
e.g.
They rebuild when:
1 I add a file (cpp, .mm. .h) to a project or enable a file in a target.
2. I switch to a different target and build it, or just switch
targets and switch back
3. I add an executable to the project, or switch executables.
4. Make any change to any setting in a target info window.
and sometimes for no apparent reason.
Is there anything we can do to fix this?
Our Precompiled Headers Cache Path is set to
SHARED_PRECOMPS_DIR = $(OBJROOT)/Precomps
Thanks.
$(OBJROOT)/Precomps
--
"The test of a first-rate intelligence is the ability to hold two
opposed ideas in the mind at the same time, and still retain the
ability to function."
F. Scott Fitzgerald
Visit "Before the Fall -- Images of the World Trade Center" at
http://www.foryourhead.com
Emile Tobenfeld, Ph. D.
Video Producer Image Processing Specialist
Video for your HEAD! Boris FX
http://www.foryourhead.com http://www.borisfx.com
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