pseudocolor in x11 for macos 10.3
pseudocolor in x11 for macos 10.3
- Subject: pseudocolor in x11 for macos 10.3
- From: matt shultz <email@hidden>
- Date: Thu, 22 Jan 2004 11:49:38 -0500 (EST)
I've read the archives and searched the web, and the reality of the
situation seems to be that the x11 for 10.3 does NOT support a psuedocolor
buffer. Can some please explain to me the rationale for this? I am
really frustrated by this developement, and it seems really alienating to
developers in general.
I work on a medical visualization program and have been for the past year
enthusiastically recommending (and doing the work for) a port of the
program to the osX system. Originally written long ago for Unix, the
program runs on a variety of systems, Windows being the main system where
we use Exceed (which incidentally DOES support a pseudocolor visual).
I went ahead and upgraded to macos 10.3, excited about the fullscreen mode
of x11 as well as other bug fixes, only to discover that the program
cannot be run.. Unless someone has a quick fix for our absoluted need for
a pseudocolor visual, rewriting the application to run in TrueColor is non
trivial. It's looking now like development on the Macintosh system will
be shelved in favor of the windows and Exceed.
Why was it necessary to do this? Am I the only one out there who is upset
by this?
m.
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