Re: XCode editor intolerably slow
Re: XCode editor intolerably slow
- Subject: Re: XCode editor intolerably slow
- From: Ladd Van Tol <email@hidden>
- Date: Sat, 30 Jul 2005 21:49:07 -0700
On Jul 30, 2005, at 8:58 PM, Shaun Wexler wrote:
I've noticed a lot of people mentioning the total number of "lines"
of code in their projects. How are these counts generated? Is
this a quantifiable measurement?
This can be measured in different ways.
I like to use sloccount, which measures "physical source lines of
code", which is defined by the author as:
"a line ending in a newline or end-of-file marker, and which contains
at least one non-whitespace non-comment character."
You can get it at:
http://www.dwheeler.com/sloccount/
You do have to modify the "break_filelist" in order to get it to
count Objective-C++ (.mm) files, but this is pretty easy:
Change line 158 of break_filelist from:
"m" => "objc",
to:
"m" => "objc", "mm" => "objc",
sloccount also has the added benefit of giving you a hilarious high
COCOMO model estimate of your Total Estimated Cost to Develop.
- Ladd
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