Re: Distributed Objects overkill?
Re: Distributed Objects overkill?
- Subject: Re: Distributed Objects overkill?
- From: Francisco Tolmasky <email@hidden>
- Date: Sun, 02 Nov 2003 23:17:32 -0800
So if I ever plan on trying to extend the program to Windows I should
steer clear of DO.
On Nov 2, 2003, at 7:50 AM, Creed Erickson wrote:
On Saturday, November 1, 2003, at 10:39 PM, Francisco Tolmasky wrote:
I'm writing a networked program which as a side function hash a chat
client. Would it be overkill to use distributed objects to implement
the chat capability? As opposed to say, lower level bsd sockets and
NSFileHandles (as in macdevcenter's RCE example).
Pros in favor of a DO implementation:
- Great way of abstracting some messy details.
Cons:
- Limited platform ability. i.e., Your system can only chat with other
cocoa DO capable systems.
- Limited protocol suite. i.e., Cannot easily support existing IM
protocols such as AOL, MS, ICQ, etc.
Francisco Tolmasky
email@hidden
http://users.adelphia.net/~ftolmasky
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