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Re: itunes for windows HOWTO ???
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Re: itunes for windows HOWTO ???


  • Subject: Re: itunes for windows HOWTO ???
  • From: Michael Rothwell <email@hidden>
  • Date: Mon, 10 Nov 2003 16:24:53 -0500

Troy Dawson wrote:

If I were looking at a cross-platform port, I would look to build the app with less hard coding and more soft scripting...
kind of what XAML for Longhorn is supposed to be. Doing it this way means your scripting engine can pass-thru into Cocoa wrappers on the Mac side, and on Windows you just need to reimplement the end actions of the scripting engine, either natively or like how iTunes did it (some sort of custom UI widget layer).

wxWindows is good for this.

> 2) the UI is a single window, not the multitude of child controls (child windows) most Win32/MFC programs set up.

My theory: the entire window server and framebuffer is wrapped up in the application. Re-sizing the iTunes window increases and decreases memory usage.

It would be nice if there was a Cocoa For Windows. It would also be nice if it was Windows-y. I love the Mac and all, but jsut has Mac users expect a Mac-type application GUI, Windows folks expect a Windows-type application GUI.

While Apple is porting their toolkit to other platforms, a Linux version would rock.

QT? How about Cocoa? I would love it.
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  • Follow-Ups:
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      • From: Troy Dawson <email@hidden>
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      • From: "Alex Perez" <email@hidden>
References: 
 >itunes for windows HOWTO ??? (From: patrick timur <email@hidden>)
 >Re: itunes for windows HOWTO ??? (From: Troy Dawson <email@hidden>)

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