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Java3D in cocoa
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Java3D in cocoa


  • Subject: Java3D in cocoa
  • From: Marc Monticelli <email@hidden>
  • Date: Tue, 25 Nov 2003 12:03:14 +0100

Hi,
I develop in parallel an application with java/swing and with cocoa.
Now I have to develop 3D view, and I don't like to programming with differents libraries, one for java (java3D), and an other for Cocoa (OpenGL).
Is it possible ton integrate Java3D view inside a Cocoa program ?
I know that it's possible to programming Cocoa in java, but the inverse ?

Perhaps the solution is tu use OpenGL in java, but I didnt' find good solution

...thanks

---
Marc Monticelli - email@hidden

Institut Non Liniaire de Nice - CNRS
1361 route des lucioles - Sophia-Antipolis
06560 Valbonne - France
T: +33 (0)4 92 96 73 75
F: +33 (0)4 93 65 25 17
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