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Re: Cocoa/Windows parallel dvlpmt
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Re: Cocoa/Windows parallel dvlpmt


  • Subject: Re: Cocoa/Windows parallel dvlpmt
  • From: Chris Hanson <email@hidden>
  • Date: Tue, 3 Feb 2004 16:43:46 -0600

On Feb 3, 2004, at 2:58 PM, Alex Perez wrote:
Nobody is asking you to, silly. Probably the worst thing you'd run into is
the possibility that a class was unimplemented, but since the OpenStep
spec is 90% the same as Cocoa is, your assertion that you'd need to
"reimplement cocoa from scratch" is dubious at best.

Actually, the OpenStep spec is pretty much a strict subset of Cocoa in almost all cases. And therein lies the biggest problem.

There are still people involved with the GNUstep project who argue about whether or not to implement anything outside of the OpenStep spec, as if Cocoa wasn't just a new name for OpenStep. "No, we're not a Cocoa clone! We're an OpenStep implementation!"

This attitude, and the lack of specific and intentional tracking of Cocoa on the part of the project, is what turns of many Cocoa developers who look at it. The other thing is the lack of trivial Windows support. (And then there's the over-promotion of GNUstep given its current state.)

Developers who need to support Mac OS X and Windows are better served, right now, by following the MVCC pattern with a platform-independent back-end and a platform-specific front-end than by trying to use GNUstep. This is from the perspective of their users, who will get a solid and totally platform-native application out of the deal.

-- Chris

--
Chris Hanson <email@hidden>
bDistributed.com, Inc.
Outsourcing Vendor Evaluation
Custom Mac OS X Development
Cocoa Developer Training
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  • Follow-Ups:
    • Re: Cocoa/Windows parallel dvlpmt
      • From: Philip Mötteli <email@hidden>
    • Re: Cocoa/Windows parallel dvlpmt
      • From: Jim Rankin <email@hidden>
References: 
 >Re: Cocoa/Windows parallel dvlpmt (From: Alex Perez <email@hidden>)

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