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Re: Are we still supposed to register Creator code (bundle signature) for OS X app?
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Re: Are we still supposed to register Creator code (bundle signature) for OS X app?


  • Subject: Re: Are we still supposed to register Creator code (bundle signature) for OS X app?
  • From: Rainer Brockerhoff <email@hidden>
  • Date: Fri, 6 Feb 2004 09:50:18 -0200

At 18:06 -0800 05/02/2004, email@hidden wrote:
>Date: Fri, 6 Feb 2004 01:26:32 +0100
>From: "M. Uli Kusterer" <email@hidden>
>
>At 15:34 Uhr -0600 05.02.2004, Guy Umbright wrote:
>>Please excuse the potential doofusry of the question, but are we
>>still supposed to register a creator code (now called a bundle
>>signature)
>>with Apple? The registration page doesn't really
>>mention OS X.
>
> Creator/Signature code != Bundle identifier
>
> If you're using a creator code, you still have to register a
>signature on the (now well-hidden) cfType registry page. They are
>still used actively by many applications (especially Carbon) and
>still understood by the system, which means you can cause conflicts
>if you pick a creator that is used by another app already.

It's not really well hidden; on the main http://developer.apple.com/ page there's a direct link to "Data Type Registration", which although misnamed is now for creator signatures only.

If you don't save any non-generic documents, or if you always use extensions and never set creator codes for your documents (creator codes override extensions for file-application binding), in most cases you can get away with using '????' as your application creator and not registering a special code.

Nevertheless, using creators and types is still advisable IMHO, even if it means a little extra work.

--
Rainer Brockerhoff <email@hidden>
Belo Horizonte, Brazil
"It's extremely unlucky to be superstitious, for no other reason
than it is always unlucky to be colossally stupid." (Stephen Fry)
Weblog: http://www.brockerhoff.net/bb/viewtopic.php
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