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Re: Making textured windows pretty
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Re: Making textured windows pretty


  • Subject: Re: Making textured windows pretty
  • From: "M. Uli Kusterer" <email@hidden>
  • Date: Fri, 6 Feb 2004 17:51:36 +0100

At 15:21 Uhr +0100 06.02.2004, Max Horvath wrote:
Does really nobody have an idea how to help me?

Somebody probably has. But apparently nobody on the list who has time on their hands right now, or they would have answered. Quite obvious, is it?

I found this code in the mailing list archive, but I don't know, where I have to insert into my source code.

If you do not know the code below, you should really re-read Apple's PDF on Objective C. It contains information on what a protocol is, and how to use one, and then you'll know where to put that declaration.

Note that in the sample you posted, DummyProtocol is used as a forward declaration to avoid compiler warnings and to make the method known to the compiler.

And "before placing the window on screen" seems pretty straightforward to me. Before you "show" the window, but after it's been loaded from the NIB file.
--
Cheers,
M. Uli Kusterer
------------------------------------------------------------
"The Witnesses of TeachText are everywhere..."
http://www.zathras.de
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References: 
 >Re: Making textured windows pretty (From: Max Horváth <email@hidden>)
 >Re: Making textured windows pretty (From: Max Horváth <email@hidden>)

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