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Re: Getting a callback before repain
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Re: Getting a callback before repain


  • Subject: Re: Getting a callback before repain
  • From: Nicholas Francis <email@hidden>
  • Date: Fri, 9 Jan 2004 11:08:15 +0100

Unfortunately performSelector:withObject:afterDelay doesn't execute
until after a window repaint (which results in some flickering)...

any others?

TIA,
Nicholas
On Jan 9, 2004, at 12:59 AM, Public Look wrote:

>
> On Jan 8, 2004, at 4:45 PM, Nicholas Francis wrote:
>
>> Hi guys...
>>
>
> [deleted]
>
>>
>> Basically, this means that if I add 20 new views, I get the dubious
>> honor of reflowin n^2 times - hence I would like to just mark my view
>> as needing a reflow and the do that before a repaint, but AFTER
>> adding all 20 views.
>>
>> Any hints?
>>
>>
>
> Just call your reflow method like this each time a subview is added:
>
> [[self class] cancelPreviousPerformRequestsWithTarget:self];
> [self performSelector:@selector(reflow:) withObject:self
> afterDelay:0.0];
>
>
> The reflow method will be called automatically my the run loop as soon
> as control returns to the run loop. Therefore, if you add 20 views
> within a tight loop and don't return control to the run loop, the
> reflow message will be sent exactly once.
>
> See the NSObject documentation along with NSRunLoop.
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References: 
 >Getting a callback before repain (From: Nicholas Francis <email@hidden>)

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