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Re: cocoa -> c++
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Re: cocoa -> c++


  • Subject: Re: cocoa -> c++
  • From: "M. Uli Kusterer" <email@hidden>
  • Date: Wed, 28 Jan 2004 00:05:09 +0100

At 16:27 Uhr -0500 27.01.2004, David Cairns wrote:
pro_05:0: /usr/lib/crt1.o illegal reference to symbol: __objcInit
defined in indirectly referenced dynamic library
/usr/lib/libobjc.A.dylib

any help is, as always, much appreciated

GLUT, on MacOS X, is implemented in Cocoa. Make sure you've added the ObjC runtime libraries and Cocoa.framework to your project or it won't work. You can still use C++ for your actual GLUT code, it's just that on Mac, GLUT uses these two libs internally, so you have to remember to add them.
--
Cheers,
M. Uli Kusterer
------------------------------------------------------------
"The Witnesses of TeachText are everywhere..."
http://www.zathras.de
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References: 
 >cocoa -> c++ (From: David Cairns <email@hidden>)

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