Re: Newbie Alert: NSMovieView with control won't update when movie changes.
Re: Newbie Alert: NSMovieView with control won't update when movie changes.
- Subject: Re: Newbie Alert: NSMovieView with control won't update when movie changes.
- From: Scott Andrew <email@hidden>
- Date: Mon, 07 Jun 2004 15:17:54 -0700
Still not working.. I know that if I resize the window first which causes
the view to invaliate and I get junk then load my movie all is fine. I am
wondering if I should put a black PICT in there so something is loaded on
startup, even if it's only one frame.
I am stumpped.
>
From: "Douglas A. Welton" <email@hidden>
>
Date: Mon, 07 Jun 2004 14:50:09 -0400
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To: Scott Andrew <email@hidden>, Dietmar Planitzer
>
<email@hidden>
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Cc: Cocoa Posting <email@hidden>
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Subject: Re: Newbie Alert: NSMovieView with control won't update when movie
>
changes.
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>
Scott,
>
>
Have you tried doing a -setMovie: on the NSMovieView after you have altered
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the original Movie (NSMovie)? I am wondering if the NSMovieView has
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"cached" a copy of the original NSMovie or whether NSMovie has "cached" a
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copy of your -QTMovie or something like that has tossed a fly in the
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ointment.
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>
just a thought...
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>
later,
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>
douglas
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>
On Jun 7, 2004, at 3:44 AM, Scott Andrew wrote:
>
>
> I have a window with an NSMovieView put on the window in InterfaceBuilder. I
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> create a new empty movie using the quick time API. When the user clicks open
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> movie I create a new track in the movie I assigned to MSMovieView.
>
>
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> If my NSMovieView has the controls showing, the view and movie control don't
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> update correctly. If the controls are not showing the movie updates
>
> correctly.
>
>
>
> I have called NSMovieView's setNeedsDisplay with no luck..
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