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Re: The best way to determine if my app is already running
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Re: The best way to determine if my app is already running


  • Subject: Re: The best way to determine if my app is already running
  • From: John Stiles <email@hidden>
  • Date: Tue, 8 Jun 2004 12:10:13 -0700

On Jun 8, 2004, at 12:13 PM, Douglas Davidson wrote:


On Jun 8, 2004, at 11:41 AM, John Stiles wrote:

I ended up using Distributed Objects, which was shockingly easy. Carbon desperately needs something like this. Obviously it can't be exactly the same; a lot of the slickness of it is incredibly clever leveraging of the Objective-C runtime. But it would be cool just to have some sort of global registration mechanism to let apps shoot messages back and forth without having to iterate the list of PSNs on the system or look for certain bundle identifiers or something. (Maybe AppleEvents can already do this...?? It seems that nobody knows how, though.)

A simple analog available from Cocoa or Carbon would be CFMessagePort.

Douglas Davidson

Cool. I learned one more little piece of CF :) Does Distributed Objects actually layer on top of this? (Do AppleEvents, for that matter?)
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  • Follow-Ups:
    • Re: The best way to determine if my app is already running
      • From: Douglas Davidson <email@hidden>
References: 
 >The best way to determine if my app is already running (From: John Stiles <email@hidden>)
 >Re: The best way to determine if my app is already running (From: John Stiles <email@hidden>)
 >Re: The best way to determine if my app is already running (From: Douglas Davidson <email@hidden>)

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