NSDeviceRGBColorSpace
NSDeviceRGBColorSpace
- Subject: NSDeviceRGBColorSpace
- From: John Stiles <email@hidden>
- Date: Tue, 15 Jun 2004 14:36:39 -0700
If I draw an NSBitmapImageRep with the NSDeviceRGBColorSpace color
space, will it render more quickly (or more slowly) than if I had
specified NSCalibratedRGBColorSpace? I would have assumed that
ColorSync isn't free, but NSCalibratedRGBColorSpace seems pretty quick,
and I haven't found any code or docs that imply that
NSCalibratedRGBColorSpace extracts any sort of performance penalty
versus NSDeviceRGBColorSpace.
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