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drop location
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drop location


  • Subject: drop location
  • From: Koen van der Drift <email@hidden>
  • Date: Sat, 19 Jun 2004 12:50:41 -0400

Hi,

In my app the user can drag items from a tableview to another view to create a drawing. I used to have the tableview in a separate palette-type window, and this all worked fine. I decided I want to have the table in the mainview, so all controls are in the same window, and I moved the code from the paletteWindowController to the mainWindowController. The mainWindowController now is in charge of the tableview as well as the drawing view. What happens is that when a new item is dropped it ends up at a different location than where the mouse is. Here are some snippets:

To start a drag:

- (BOOL)tableView:(NSTableView *)aTableView writeRows:(NSArray *)rows toPasteboard:(NSPasteboard *)pboard
{
// just use lastobject - there's only one selection possible
int index = [[rows lastObject] intValue];

[pboard declareTypes: [NSArray arrayWithObject:SMPasteboardType] owner:self];
[pboard setString: [myTableList objectAtIndex:index] forType:SMPasteboardType];

return YES;
}


And to accept the drop:

- (BOOL)dropItem:(id <NSDraggingInfo>)sender
{
NSPasteboard *pb;
NSString *itemTag;

if ( [self validateDrag:sender] )
{
pb = [sender draggingPasteboard];
itemTag = [pb stringForType:SMPasteboardType];

[[[self document] drawing] addItemWithName: itemTag
atLocation: [sender draggingLocation]];

return YES;
}

return NO;
}


My guess is that the draggingLocation is relative to the tableview. If that is the case, is there a way to fix this, or maybe there is another way to get the droplocation?


thanks,

- Koen.
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  • Follow-Ups:
    • Re: drop location
      • From: "Louis C. Sacha" <email@hidden>
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