Delaying mouseDragged event
Delaying mouseDragged event
- Subject: Delaying mouseDragged event
- From: Rick Bischoff <email@hidden>
- Date: Sun, 27 Jun 2004 06:22:50 -0500
Hello,
Following the advice of "joar" from my previous question, I have tried
to implement code to check for a pixel difference between a "mouseDown"
and a "mouseDragged" to know if I should start a drag and drop.
However, I am clueless as to how I would go about telling the event
system "Ok, I am not really interested in this mouseDragged, but If the
user move the mouse another couple pixels go ahead and send me one
again."
Should I go into a loop similar to
:
http://developer.apple.com/documentation/Cocoa/Conceptual/
BasicEventHandling/index.html#//apple_ref/doc/uid/10000064i
where I capture all mouse events for my view? Is there a better way?
Thanks,
Rick Bischoff
Blog, and home for some MacOS X apps --
http://rickjr.org
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