Re: EPS to NSBezierPath
Re: EPS to NSBezierPath
- Subject: Re: EPS to NSBezierPath
- From: Lorenzo <email@hidden>
- Date: Mon, 03 Jan 2005 16:31:17 +0100
So, I have no choise. I have to learn all of that. I go (sigh).
Thank you for your detailed support.
Best Regards
--
Lorenzo
email: email@hidden
> From: Robert Clair <email@hidden>
> Date: Sun, 02 Jan 2005 20:53:47 -0500
> To: Cocoa List <email@hidden>
> Cc: Lorenzo <email@hidden>
> Subject: Re: EPS to NSBezierPath
>
>> I am still trying to extract NSBezierPath from an EPS file created by
>> Illustrator.
>> It seems to be so complicated.
>
> It is.
>
>> I have downloaded GhostScript just to have an
>> idea about that but it's even more complicated. Same thing for the
>> Adobe
>> document describing the file format. I can't believe that extracting a
>> list
>> of points from a text document is so complicated.
>
> Believe it. As was pointed out, it's not a "text document".
>
>> Even considering the
>> transformation matrix it should be easy.
>
> What basis do you have for thinking this ?
>
>> So I ask:
>>
>> Is a simple way to get the bezier paths from an EPS file?
>
> No. At least not with any of the commonly understood definitions
> of the word "simple".
>
>> Any "small" sample code? A tutorial?
>
> No. This is like asking for "small" sample code for a compiler.
>
> There is a subtle point here. EPS and pdf files are designed as *page
> descriptions*,
> NOT (despite sort of being used as such by Illustrator, etc) geometric
> databases. As you are discovering, page descriptions make lousy
> geometric databases.
>
>> At least, how can I get info from the pasterboard containing a
>> bezierPath
>> copied from Illustrator?
>>
>>
>
> Illustrator puts the selection on the clipboard in two forms: PICT and
> pdf. I don't
> know anything about PICT, especially whether this is a vector PICT or a
> bitmap.
> If it is a vector PICT and you know how to read them - there you go.
> The pdf on the
> clipboard doesn't help you at all - it is a regular pdf just like
> saving a file from Illustrator.
>
> Again I would suggest looking at pstoedit and at whichever open source
> drawing
> program was trying to read Illustrator files. (Sketch or whatever it is
> called now ?).
>
> But, unfortunately, it's still not going to be simple.
>
> .......Bob Clair
>
>
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