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Re: NSMutableCopy Issue - New to Cocoa and Objective-C
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Re: NSMutableCopy Issue - New to Cocoa and Objective-C


  • Subject: Re: NSMutableCopy Issue - New to Cocoa and Objective-C
  • From: Andreas Mayer <email@hidden>
  • Date: Tue, 26 Jul 2005 17:05:40 +0200


Am 26.07.2005 um 16:17 Uhr schrieb Andrew Filipowski:

If there is a better way to do what I want without having all sorts of objects which are almost entirely the same with minor changes to some instance variables floating around in memory I would be all for it but I can't think of one.

You could move all those instant variables that remain constant over time to a separate class and add an object of that class as an instant variable to your player object(s).



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References: 
 >NSMutableCopy Issue - New to Cocoa and Objective-C (From: Andrew Filipowski <email@hidden>)
 >Re: NSMutableCopy Issue - New to Cocoa and Objective-C (From: Andreas Mayer <email@hidden>)
 >Re: NSMutableCopy Issue - New to Cocoa and Objective-C (From: Andrew Filipowski <email@hidden>)

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