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Re: Releasing an NSWindow without destroying the underlying Carbon windowRef?
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Re: Releasing an NSWindow without destroying the underlying Carbon windowRef?


  • Subject: Re: Releasing an NSWindow without destroying the underlying Carbon windowRef?
  • From: "John C. Randolph" <email@hidden>
  • Date: Fri, 6 May 2005 16:27:29 -0700


On May 5, 2005, at 10:30 AM, Jonathan del Strother wrote:

I'm creating an NSWindow using initWithWindowRef, and passing in the windowRef of the iTunes window.

This is so I can query some properties of the screen that the iTunes window is on from my Cocoa code.

Once I've finished with it, I need to release it, but doing so appears to destroy the iTunes window in a rather nasty crash.
I've tried just not releasing it - However, I'm having some odd problem where iTunes stops responding to button presses, and I believe that this is the cause.


How can I relinquish Cocoa's hold on the window without actually destroying it?

Creating a Cocoa window within a Carbon app like iTunes (that is, a Carbon app that you're not in control of) is a tricky business. What do you want to find out that you can't get from NSScreen, or NSGraphicsContext?


-jcr


John C. Randolph <email@hidden> (408) 974-8819 Sr. Cocoa Software Engineer, Apple Worldwide Developer Relations http://developer.apple.com/cocoa/index.html



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References: 
 >Releasing an NSWindow without destroying the underlying Carbon windowRef? (From: Jonathan del Strother <email@hidden>)

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