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Re: QTKit and audio streaming
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Re: QTKit and audio streaming


  • Subject: Re: QTKit and audio streaming
  • From: Pascal Vantrepote <email@hidden>
  • Date: Mon, 16 May 2005 06:53:04 -0400

>> On May 15, 2005, at 2:53 PM, Pascal Vantrepote wrote:

>> I'm trying to play mp3 streaming using QTKit.
>> It's working, but only 10 seconds.
>>
>> This my sample code.
>>
>>      NSURL* url = [[NSURL alloc] initFileURLWithPath:@"listen.pls"];
>>      NSMovie current = [[NSMovie alloc] initWithURL:url byReference:NO];
>>
>>      if (current) {
>>
>>          NSError* qtError;
>>          QTMovie movie = [[QTMovie alloc]
>>  initWithQuickTimeMovie:[current
>>  QTMovie] disposeWhenDone:NO error:&qtError];
>>          if (movie != nil) {
>>              [movie play];
>>          }
>>      }
>>
>>  I have tried with NSSound, it doesn't do anything. If someone have
>>  idea.
>>  Thanks for your help.
>
>Not sure why you are mixing NSMovie and QTMovie. That seems like a
>recipe for disaster. Can you replace initWithURL:byReference: by the
>equivalent QTMovie call? Does this work?
>
>     NSURL *url = [[NSURL alloc] initFileURLWithPath:@"listen.pls"];
>         NSError *qtError;
>         QTMovie *movie = [[QTMovie alloc] initWithURL:url
>error:&qtError];
>
>         [movie play];
>
>Tim Monroe
>QuickTime Engineering
>email@hidden

Hi, thanks for your reply Tim.
I have already tried this solution. I got the same result has with NSMovie.
That's why I thought because NSMovie is a wrapper maybe it's doing something
that I didn't do with QTMovie.

Anyway I don't understand why the stream start and stop after 10S. I have
tried to setup the duation attributes, nothing change.
Do you know if I can receive some notification or requesting the current
status of my movie. Or receiving some error code.

Thanks a lot.
Pascal.


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