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Re: Calling AppleScript from a Cocoa app
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Re: Calling AppleScript from a Cocoa app


  • Subject: Re: Calling AppleScript from a Cocoa app
  • From: Phil <email@hidden>
  • Date: Tue, 6 Sep 2005 04:22:33 -0400

Thanks... that was the link that I attempted to include in my message which apparently didn't work ;-)

On Sep 6, 2005, at 4:11 AM, email@hidden wrote:

Hi,

hope this link helps:

http://weblog.scifihifi.com/2004/04/15/calling-applescript-handlers- from-cocoa

GV



Am 06.09.2005 um 09:29 schrieb Phil:


Does anyone have suggestions / pointers re: calling AppleScript from Cocoa apps? This is an area that Apple docs don't seem to cover in a way that I am finding helpful.

Specifically, I need to call AppleScript code (both with and without parameters) from a Cocoa app preferably by calling functions stored in a central script. In playing around with some code found on the web, it appears to be the core of what is needed: no problem getting a sample function to display a dialog with a passed parameter. However, when the same code is called to pass a parameter to a different function in the same script, it fails with a -1708 error which seems to mean 'the AppleEvent was not handled by any handler'... which I find clear as mud since the function executes correctly via Script Editor.





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 >Calling AppleScript from a Cocoa app (From: Phil <email@hidden>)
 >Re: Calling AppleScript from a Cocoa app (From: "email@hidden" <email@hidden>)

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