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Re: Final attempt regarding core data / opengl...
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Re: Final attempt regarding core data / opengl...


  • Subject: Re: Final attempt regarding core data / opengl...
  • From: goessly <email@hidden>
  • Date: Tue, 13 Sep 2005 00:11:06 +0200

It seems that I haven't been able to make myself clear concerning several points, maybe due to my mediocre English-skills.

Well, In case I've disregarded any written or unwritten rule I want to apologize; and give this question a last try, since there were no answers to my previous postings:
First of all: This statement simply means, what it says: I didn't want to complain about missing support in any way - just checking whether my previous postings didn't comply to this lists conventions, and hence where not answered.
But now that I know that I simply wasn't clear enough about my problem, I'd be glad to discuss this topic further. Though pretty limited, I actually have a bit of openGL and other programming experience; and am quite aware of the fact that it's not totally easy to hook "stuff up", as my question may have led to believe.


I'm looking for a way to create an interface, that tells my drawing routine, what kind of primitive to display; based on data from the current document. It's entries are tagged scene-graph style, i.e.: ' "document entry #12" is the root-element of the scene, has the n child-nodes and is to be displayed as a cube at the following coordinates...'

So I started looking for a way to parse my documents' data similar to the way it is parsed into a hierarchical list for an outline view, and send this list to the openglview class / drawing routine instead (or as well). By now I've figured out that I probably need some sort of delegate class, but I'm kind of fruitlessly attempting one thing or another from that point on...

I hope I've been able to describe my problem in a more understandable manner, so, any help would be appreciated;

greetz:
goessly
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  • Follow-Ups:
    • Re: Final attempt regarding core data / opengl...
      • From: Guy English <email@hidden>
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 >Final attempt regarding core data / opengl... (From: goessly <email@hidden>)

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