Re: Still struggling with Universal Binaries
Re: Still struggling with Universal Binaries
- Subject: Re: Still struggling with Universal Binaries
- From: "Sean McBride" <email@hidden>
- Date: Wed, 1 Feb 2006 13:05:03 -0500
- Organization: Rogue Research
On 2006-01-31 19:29, Aram Kudurshian said:
>I posted a while back ago about converting a method I had to work
>with universal binaries and had thought that the following code would
>have solved the issue. Turns out I was wrong and now, re-reading
>information online, I'm wondering if the only reason this compiled is
>because Xcode simply ignored what was contained in the #else as I was
>compiling on a PowerPC machine.
>
>So, can anyone point me in the right direction of converting my one
>and only function that fails to work with Intel machines? Is there
>no way to simply say, look ... if it's a PPC machine, execute this
>code but if it's an intel one, go ahead and grab the big endian value
>and then execute the code.
>
>Thanks,
> Aram
>
>- (BOOL) allKeysPressed:(int)inMask {
>
> KeyMap theKeys;
> GetKeys(theKeys);
I replied to you last time... I went though the exact same thing, and
the easiest thing to do is stop using KepMap and use KeyMapByteArray, see:
<http://lists.apple.com/archives/carbon-dev/2005/Sep/msg00013.html>
--
____________________________________________________________
Sean McBride, B. Eng email@hidden
Rogue Research www.rogue-research.com
Mac Software Developer Montréal, Québec, Canada
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