Fwd: CGDisplayFade maximum length in seconds?
Fwd: CGDisplayFade maximum length in seconds?
- Subject: Fwd: CGDisplayFade maximum length in seconds?
- From: Lon Giese <email@hidden>
- Date: Tue, 16 May 2006 10:56:50 -0700
You can write your own screen fader and take 15 years to fade the
screen if you want, thats what I did... Screen fade only was
introduced in 10.3, I had 10.2 and wrote my own fader...
If you like I could dig out the code for you... just curious why do
you need more than 12 second?
Begin forwarded message:
On May 15, 2006, at 9:31 PM, Jerry Brace wrote:
Thanks Glenn for that info. Is there any other way to do a screen
fade for a specific number of seconds beyond 15? Any help would be
great.
Jerry
On 16-May-06, at 1:50 AM, glenn andreas wrote:
On May 15, 2006, at 11:00 PM, Jerry Brace wrote:
Hi Everyone,
I am using CGDisplayFade to fade in/out the screen but I find that
if it doesn't seem to use anything pass 12 seconds for the fade
time. If I enter 30 for example the fade length is roughly 12/13
seconds. Anyone know how to increase this?
It's 15 seconds, and "you can't":
seconds
The desired number of seconds for the fade operation. You should
use a value in the interval [0, kCGMaxDisplayReservationInterval].
If the value is 0, the ending blend color is applied immediately.
where:
#define kCGMaxDisplayReservationInterval (15.0)
Glenn Andreas email@hidden
<http://www.gandreas.com/> wicked fun!
quadrium2 | build, mutate, evolve, animate | images, textures,
fractals, art
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