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Re: Creating a screensaver with sliding/fading images
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Re: Creating a screensaver with sliding/fading images


  • Subject: Re: Creating a screensaver with sliding/fading images
  • From: Rob Keniger <email@hidden>
  • Date: Tue, 7 Nov 2006 23:26:35 +1000


On 07/11/2006, at 22:58, Mattias Arrelid wrote:

Until now we've played around with Core Image, Quartz and NSImage but we're still unsure which approach is the most "efficient" one. We want the screensaver to have the lowest possible CPU load, while still offering smooth translations/transitions. Monitoring e.g. "Beach" shows almost no CPU load... exactly what we want!

I'm pretty sure the built-in screensavers use OpenGL and simply shift very simple textured rectangles about. The work is offloaded to the GPU in this case which explains the low CPU load.


--
Rob Keniger
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 >Creating a screensaver with sliding/fading images (From: Mattias Arrelid <email@hidden>)

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