Re: Rendering strokes without using NSBezierPath
Re: Rendering strokes without using NSBezierPath
- Subject: Re: Rendering strokes without using NSBezierPath
- From: "R. Matthew Emerson" <email@hidden>
- Date: Thu, 23 Nov 2006 10:31:45 -0500
On Nov 23, 2006, at 9:45 AM, Kishore G wrote:
I am working on an application in which I have to render some svg
data, without using NSBezierPath ( As I want to implement my own
spline algorithms.)
Presently I am extracting data from svg file and preparing
NSBezierPath(s). Is there a way to render that svg data without
using NSBezierPath, on to my view?
Please suggest me some references so that I can go through them
and render the strokes using my own spline algorithms.
A path is the basic drawing primitive.
If you want to render curves/splines with a custom algorithm, just
use only moveto/lineto operations in the path.
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