Re: Initializing the menubar without Interface Builder
Re: Initializing the menubar without Interface Builder
- Subject: Re: Initializing the menubar without Interface Builder
- From: mmalc crawford <email@hidden>
- Date: Sat, 3 Nov 2007 11:29:48 -0700
On Nov 3, 2007, at 10:12 AM, Robert Nikander wrote:
I could answer this myself if I could see the source code for
NSApplicationMain, but that's not available, correct?
<http://developer.apple.com/documentation/Cocoa/Reference/ApplicationKit/Classes/NSApplication_Class/Reference/Reference.html
>
"The main() function Xcode creates begins by calling a function named
NSApplicationMain(), which is functionally similar to the following:"...
void NSApplicationMain(int argc, char *argv[]) {
[NSApplication sharedApplication];
[NSBundle loadNibNamed:@"myMain" owner:NSApp];
[NSApp run];
}
See also <http://developer.apple.com/documentation/Cocoa/Reference/ApplicationKit/Miscellaneous/AppKit_Functions/Reference/reference.html#//apple_ref/c/func/NSApplicationMain
>.
"Creates the application, loads the main nib file from the
application’s main bundle, and runs the application. You typically
only call this function once, from your application’s main function,
which is usually generated automatically by Xcode."
So, particularly with reference to <http://developer.apple.com/DOCUMENTATION/MacOSX/Conceptual/BPRuntimeConfig/Articles/PListKeys.html
> you can fill in a little more detail:
void NSApplicationMain(int argc, char *argv[])
{
NSDictionary * infoDictionary = [[NSBundle mainBundle]
infoDictionary];
NSString *principalClassName = [infoDictionary
objectForKey:@"NSPrincipalClass"];
Class principalClass = NSClassFromString(principalClassName);
[principalClass sharedApplication];
NSString *mainNibFile = [infoDictionary
objectForKey:@"NSMainNibFile"];
[NSBundle loadNibNamed:@"mainNibFile" owner:NSApp];
[NSApp run];
}
mmalc
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