Re: Why initialize the menubar without Interface Builder
Re: Why initialize the menubar without Interface Builder
- Subject: Re: Why initialize the menubar without Interface Builder
- From: Sherm Pendley <email@hidden>
- Date: Sat, 3 Nov 2007 19:49:15 -0400
On Nov 3, 2007, at 7:26 PM, Robert Nikander wrote:
On Nov 3, 2007, at 3:39 PM, Erik Buck wrote:
There is a current discussion "Re: Initializing the menubar
without Interface Builder." What I desperatly want to know is WHY ?
Do you mean that I need to explain why I "think different"? :)
Seriously, let me try to answer your question. For me, I usually
find it easier and more powerful to work with code-defined GUIs,
but in order to do this I need two things that don't exist in all
GUI libraries, and don't seem to exist by default with Cocoa. I'll
explain those two things below. Let me just say, I do *not* want
to define a GUI like this:
button = new Button();
button.X = 231;
button.Y = 54;
panel.add( button );
...
where I manually specify coordinates and dimensions.
The two things I need are:
1. "Layout managers", or whatever you want to call them.
2. A way to use declarative language.
Are you aware of Renaissance?
<http://www.gnustep.it/Renaissance/>
sherm--
Cocoa programming in Perl: http://camelbones.sourceforge.net
WV Talk: http://www.wv-www.com
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