Re: New to Programming, XCode 2.5 vs 3.0 and finding good examples
Re: New to Programming, XCode 2.5 vs 3.0 and finding good examples
- Subject: Re: New to Programming, XCode 2.5 vs 3.0 and finding good examples
- From: Paul Bruneau <email@hidden>
- Date: Wed, 7 Nov 2007 08:07:19 -0500
If the problem is finding tutorials for IB 3.0, then why not use
existing tutorials with IB 2.5? (I'm still using 2.5) There is plenty
of time to learn IB 3. And run, don't walk to Amazon and get
Hillegass' book.
I tried three or four times over several years to get an idea of what
cocoa was from the currency calculator tutorial, but when I got
Aaron's book it was like an illumination. His Big Nerd Ranch if you
have some money is yet another level of shoving information into your
head that should be considered.
Additionally, since you come from scripted languages, you want to get
a very good handle on what a "pointer" is or else things like memory
management will boggle you, and your mind will not have a good
understanding of what you are actually dealing with regarding objects.
Finally, I recommend going through some of the free xcode-based
tutorials out there like
http://www.cocoalab.com/?q=becomeanxcoder
I went from a mediocre Carbon programmer to a mediocre Cocoa
programmer in about 6 months using these resources. But being a
mediocre Cocoa programmer lets me make awesome things and is
amazingly fun. My 1/2 complete Cocoa project is already the coolest
thing I have ever done.
On Nov 7, 2007, at 12:58 AM, Daryl wrote:
Hello,
I am new to non scripting programming and I want to dive into
objective C and cocoa. I am reading Steven Kochan's book but I
find the examples to be useless when trying to create anything
useful. I am looking for some good tutorials that can walk me
though learning interface builder and using NStask. I have a
strong unix background and I want to create an app that uses
command line tools like dd and such to experiment with cocoa. I
keep finding the Interface builder 3.0 to be very different than
the examples I find that were written before hand. Things
likehttp://www.mactech.com/articles/mactech/Vol.20/20.04/ShellGame/
index.html where it says "click the Classes tab, select NSObject,
and press return to create a subclass." and "click the Actions tab,
then click Add to create an action named doCommand." These
examples don't seem to work in Interface builder 3.0. I need
advise, I am having problems finding current examples and most of
the ADC documentation is way over my head. I learn from pulling
open source apps apart but most of the nib files and such are
already constructed and I have no idea how they got there. If
anyone could point me in the right direction it would be amazing.
thank you.
-Daryl
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