Re: XCode 3 Debugger bug?
Re: XCode 3 Debugger bug?
- Subject: Re: XCode 3 Debugger bug?
- From: malcom <email@hidden>
- Date: Thu, 22 Nov 2007 12:33:28 +0100
Wow that's true. Now seems to works well. However I don't remember I've set
optimization level inside the proj settings. Is it automatically?
On Nov 22, 2007 11:37 AM, Jack Nutting <email@hidden> wrote:
> On 11/22/07, malcom <email@hidden> wrote:
> > Hello list,
> > I was debugging an app of mine while I've encounter this strange thing
> (take
> > a look at screenshot). This is not the first time.
> >
> > < http://img442.imageshack.us/img442/1134/picture2pp3.png>
> >
> > There is an NSMutableArray declared and called pdFormat.
> > As you can see it was allocated and inited. However I can't see into the
> > debugger.
> > Some other objects has a <value value instead the address memory.
> > Is this a sort of bug of xcode 3 or a mistake of mine? Is there a
> > workaround?
>
> Are you accidentally debugging an optimized binary? If so, it may
> have optimized away your local pdFormat variable, sharing the space
> with fPred (which it can safely do since fPred is only used after your
> code no longer needs pdFormat).
>
> --
> // jack
> // http://www.nuthole.com
>
--
Indie Mac Developer
web: www.malcom-mac.com
mail: email@hidden
aim: malcombsd
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden