Re: IKImageBrowser performance issues
Re: IKImageBrowser performance issues
- Subject: Re: IKImageBrowser performance issues
- From: Colin Cornaby <email@hidden>
- Date: Mon, 26 Nov 2007 00:26:28 -0800
Sorry for the somewhat confusing email, the iPhone is not the ideal
platform for typing these sorts of things. :)
Basically what happens is I have a drop down menu to select groups of
images to display within the browser view. When the group is switched
out, I pull a different batch of items from a backing CoreData
database that contains URL's to images. I then tell the image browser
view to reload.
After I switch groups, I can watch my app's CPU usage stay extremely
high in process viewer, and graphics performance in other parts of my
app declines rapidly. The image items in the browser view's currently
viewed bounds are all loaded and visible. During this period of high
cpu usage I scroll down and quickly run into "unloaded" images, which
are represented by whatever the placeholder image is that Apple uses
to represent unloaded items. The items are quickly filled in by the
browser view.
If I don't scroll down, and I just wait for my CPU usage to hit 0
again, I can scroll through the browser view and all my images seem to
be already loaded. This is what led me to believe that my image
browser was preloaded all the images currently being vended by the
datasource, not just the currently visible ones in the data browser.
I'm sure some debugging in the data source for my browser would
confirm that.
I just find it odd that with IKImageBrowserView being so multithreaded
that the browser item loading isn't being handled by a second core,
leaving the first core free to continue maintaining the rest of my app.
On Nov 25, 2007, at 9:22 PM, j o a r wrote:
On Nov 25, 2007, at 5:19 PM, Colin Cornaby wrote:
Do I have any means of regulating IKImageBrowser*s CPU use? It's
hogging the CPU in my app for a solid 5-10 seconds when I switch
the items in the view, and I'm not sure the user will understand
the reason for the CPU hit given that the visible images in the
view will already be loaded.
File a bug report with Apple. I'm not sure why it's loading
"invisible" images at all (are you sure that's what's going on?),
but it seems reasonable to expect that any such activity should be
given a lower priority.
j o a r
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