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Re: Finding out about new windows.
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Re: Finding out about new windows.


  • Subject: Re: Finding out about new windows.
  • From: Paul FitzGerald <email@hidden>
  • Date: Tue, 1 Apr 2008 17:27:08 -0700

Thanks Ricky, Kyle and Rob.
I do appreciate your comments, but none of this addresses my question.

I started working from TN2062 several months ago and only after a ton of research and experimentation found that this alone does not meet my needs (for reasons I won't get into here). I do, in fact, still have the kiosk stuff outlined in that technote implemented and have the GCaptureAllDisplays stuff on top of that.
Anyway, that's water under the bridge.


What I really want to know is how I can get notified when windows become active in my app.

Paul


On Apr 1, 2008, at 4:53 PM, Ricky Sharp wrote:

On Apr 1, 2008, at 6:29 PM, Kyle Sluder wrote:

On Apr 1, 2008, at 3:46 PM, Paul FitzGerald wrote:

I have a need to find a way for my application to find out when new windows are opened within it.
The specific case I'm currently looking at is when the print dialog is opened and the user chooses "Save as PDF...". This action will open a file save dialog and I need to know when this happens. I don't see any events that can notify me that this window has opened.
Of course what I really want to know is when a window is supposed to become visible.


OK, I won't leave you wondering...
I'm working on a kiosk application and my main window is far above the print dialogs so they don't display. If I can know when they are to display I can grab them and pull them forward. Currently when my main window delegate received a windowDidResignMain: message I go look for "lost" windows and pul them forward. This gets me the print dialog but since I am no longer active any secondary dialogs get left behind my main window. Thus locking up the machine (time to reboot).


I'm using the method outlined in this link to make my application very-front-most...
http://developer.apple.com/documentation/Cocoa/Conceptual/CocoaDrawingGuide/AdvancedDrawing/chapter_9_section_4.html


Paul FitzGerald

I'm pretty sure this is no longer the recommended way to do a kiosk
application. Instead, you can use SetSystemUIMode to hide the menubar
and dock (or replace the Finder as the first app launched).


TN2062 < http://developer.apple.com/technotes/tn2002/tn2062.html > has
more information.


Definitely go this route (it's what I do). I also recently added PDF generation features in my full-screen app and it works a-ok with all AppKit dialogs.

Capturing the screen is primarily used for games such that all UI will be rendered/controlled without AppKit. In fact, you cannot expect captured screens to work at all with AppKit. It may or may not work depending upon the computer, graphics card, etc.

___________________________________________________________
Ricky A. Sharp         mailto:email@hidden
Instant Interactive(tm)   http://www.instantinteractive.com

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  • Follow-Ups:
    • Re: Finding out about new windows.
      • From: "Rob Napier" <email@hidden>
    • Re: Finding out about new windows.
      • From: Ricky Sharp <email@hidden>
References: 
 >Finding out about new windows. (From: Paul FitzGerald <email@hidden>)
 >Re: Finding out about new windows. (From: "Kyle Sluder" <email@hidden>)
 >Re: Finding out about new windows. (From: Ricky Sharp <email@hidden>)

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