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Re: Irritating Problem with NSString Method and File Paths
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Re: Irritating Problem with NSString Method and File Paths


  • Subject: Re: Irritating Problem with NSString Method and File Paths
  • From: Negm-Awad Amin <email@hidden>
  • Date: Tue, 5 Aug 2008 10:01:10 +0200

The file is inside your application directory? Than you should use NSBundles's API to find resources.

NSString* thePath = [[NSBundle mainBundle] pathForResource:filename ofType:@"txt"]

Amin

Am Mo,04.08.2008 um 06:43 schrieb Patrick Walker:

It seems that whenever I use Xcode to spawn the program, it is able to find the file but when spawning the program from Finder, it can never, ever find the file. I've been looking online and no one seems to have come across this before or maybe it's because it's so late that I'm not seeing the obvious.

NSString *fileContents = [[NSString alloc] initWithContentsOfFile: [filename stringValue]
encoding:NSASCIIStringEncoding
error:nil];
Filename is an NSTextField outlet, btw.


We've tried all sorts of things to try and find the file, File.txt, ./File.txt, ~/File.txt, "./File.txt". I can understand maybe the ~ doesn't work for all shells but explicitly using
./File.txt should be opening the file in the current directory with the executable, shouldn't it? Do I *really* have to append a huge long path each time I want to open a file?


Any ideas? It says path and the documentation says that it has to be NSString. I've used filepaths before for open() but those are C strings and those are full paths though, i.e., /dev/stdout. It's such a simple problem what am I missing here?
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Amin Negm-Awad email@hidden




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References: 
 >Irritating Problem with NSString Method and File Paths (From: Patrick Walker <email@hidden>)

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