Re: Does [NSApp setApplicationIconImage] leak memory?
Re: Does [NSApp setApplicationIconImage] leak memory?
- Subject: Re: Does [NSApp setApplicationIconImage] leak memory?
- From: Mark Allan <email@hidden>
- Date: Fri, 8 Aug 2008 23:48:00 +0100
On Thu, 7 Aug 2008 20:14:04 +0100, Mark Allan <email@hidden>
said:
Hi all,
Before I file a bug report against this, I just thought I'd check I'm
not being monumentally stupid first!
I'm trying to animate my app's Dock icon, which works fine and looks
great, but unfortunately, it appears to leak memory like crazy.
Every time I call [NSApp setApplicationIconImage:(NSImage *)] and
pass it pointer to an existing image, it leaks more memory.
Wrap each call to setApplicationIconImage in an autorelease pool creation
and release, like this:
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
[NSApp setApplicationIconImage: whatever];
[pool release];
I think you'll find that solves the problem.
Sorry, I should have said in my original message that I'd already
tried that, and the autorelease pool did solve the problem. It's just
that doing this hundreds (possibly thousands) of times until my
process is finished seems horribly inefficient. Do you know if it's
actually a leak or if it's like that by design?
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