Re: NSBezierPath to NSImage with subpixel rendering
Re: NSBezierPath to NSImage with subpixel rendering
- Subject: Re: NSBezierPath to NSImage with subpixel rendering
- From: Jonathon Mah <email@hidden>
- Date: Thu, 10 Jan 2008 03:50:45 +1030
Gregory,
On 2008-01-09, at 23:04, Gregory 'guardian' Pakosz wrote:
well what you seem to call "LCD antialising" is subpixel rendering,
and it makes sense for anything drawn to the screen.
My apologies, I thought you meant subpixel precision (which would be
rendered as anti-aliasing with whole pixels). As far as I'm aware,
Quartz does not draw paths with subpixel rendering, only text (if it
is enabled).
Personally, I can't stand the color fringes on text (on my MacBook),
so I have text set to normal anti-aliasing.
Jonathon Mah
email@hidden
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