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Re: Distributed Objects - bycopy
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Re: Distributed Objects - bycopy


  • Subject: Re: Distributed Objects - bycopy
  • From: David Spooner <email@hidden>
  • Date: Wed, 16 Jan 2008 09:19:02 -0700

I've had a similar experience and ended up implementing - replacementObjectForPortCoder: for the classes which I wanted to send bycopy.

I believe NSObject's implementation looks something like

- (id) replacementObjectForPortCoder:(NSPortCoder *)coder
{ return [NSDistantObject proxyWithLocal:self connection:[coder connection]]; }


while arguably it should look like

- (id) replacementObjectForPortCoder:(NSPortCoder *)coder
{
if ([coder isBycopy])
return self;
return [NSDistantObject proxyWithLocal:self connection:[coder connection]];
}


Cheers,
dave


On 16-Jan-08, at 7:12 AM, Half Activist wrote:

I wrote a client/server application that relies on Distributed Objects to communicate.
I'm extensively using bycopy since I want all data to be transfered at once thus preventing
series of forwarded method calls etc.


But, I figured out that the object received by the client where not actually copied (when debugging I can the they're nsdistantobject or something like that...)
And every call is forwarded to the server
for example, my protocol has methods like this:


- (bycopy NSDictionary *)aMethodThatReturnsADictionary;

the implementation would be :

- (bycopy NSDictionary *)aMethodThatReturnsADictionary
{
return [ NSDictionary dictionaryWithObjectsAndKeys: @"Hello", @"World", nil ];
}


Am I having the expected behaviour, or did I missed something?

Regards

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  • Follow-Ups:
    • Re: Distributed Objects - bycopy
      • From: "Adam R. Maxwell" <email@hidden>
References: 
 >Distributed Objects - bycopy (From: Half Activist <email@hidden>)

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