Distributed Objects in Leopard
Distributed Objects in Leopard
- Subject: Distributed Objects in Leopard
- From: Abdul Majeed K <email@hidden>
- Date: Fri, 18 Jan 2008 18:50:44 +0530
Hello There,
I have created a client/ server application which does the job
similar to that of apple iTunes, by using distributed object and
Bonjour.
On the client side , I have a thread function , which creates an
NSConnection instance, get the server vended object and runs the
thread runloop
by using call [[NSRunloop currentRunloop] run].
Though my above scenario works well in Tiger, its throwing some
exception in Leopard (build 9B16) says as
*** NSDistantObject initWithCoder: 0xb not given away for conn
0x64d92e0"
*** -[NSConcretePortCoder decodeInvocation]: no local target
I found a similar post by Guy Meyer in the link http://
www.cocoabuilder.com/archive/message/cocoa/2007/11/18/193398, But I
could see that I have written my code in a similar way.
I am thankfull to Guy Meyer, Aurélien Hugelé and others to know any
fixes to this.
As I am new to programming, kindly sorry for me if am I doing
anything wrong in my code.
Please let me know if more information required on this.
Regards,
Abdul Majeed K
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