Re: Trying to display a static image on my window. Any tips would be great
Re: Trying to display a static image on my window. Any tips would be great
- Subject: Re: Trying to display a static image on my window. Any tips would be great
- From: Steve Christensen <email@hidden>
- Date: Tue, 01 Jul 2008 08:55:32 -0700
On Jul 1, 2008, at 6:41 AM, Papa-Raboon wrote:
I have been trying to get a static image to display in a corner of my
window and it has to literally just sit there and do nothing however I
have searched and searched Apple's dodumentation but no success yet.
I have dropped an Image View onto the window in IB and set the
following in my .h file in Xcode:
IBOutlet NSImageView *theImage;
Then in my .m file I have this so far:
NSString *imageName;
NSImage *tempImage;
imageName = [[NSBundle mainBundle] pathForResource:@"logo"
ofType:@"PNG"];
tempImage = [[NSImage alloc] initWithContentsOfFile:imageName];
My image is set in my project in the resources folder and is called
logo.png and I hooked up the object to the NSImageView using IB.
Can't seem to get it to display. I believe I have a line of code
missing that will tie my MSImage to my NSImageView but not sure how.
Any Ideas please?
I'm pretty new to cocoa and don't understand all the lingo yet so be
gentle please.
This is just a static image from your application's bundle, so you
should be able to do everything in IB without writing any code. After
dragging a NSImageView into your window, open the Inspector window if
it's not already open. Then set attributes Image=logo (Cocoa will
figure out the file's extension), Border=none, Scale: to fit. Select
Size from the inspector's popup menu and set the size to the image's
size. Depending on where the image will be in your window, you may
need to set the autosizing struts and springs right below the size
info. You can find out if it stays in the correct place when your
window resizes by selecting Test Interface from the File menu
(command-R).
steve
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